Updated to version 1261M

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Updated to version 1261M

Postby maever » Wed Aug 29, 2012 3:44 pm

We've updated the live sagramore alpha to 1261M fixxing the bugs with attack damage amongst some other small things.

Stats system has been overhauled and the manual updating of the stats with statpoints have been removed, since this leads to possible character bricking as well as not offering true customization.
Your character will be customized based on your class and skills selected. Research we did revealed that customizable stats originate from the classic RPGs which in it's linear enviroment can be controlled/adapted to offer a better personalized expierence, MMORPGs sadly have to offer the same experience to everyone, thus supporting our choice.

Build numbers

Starting now we''re including version/build numbers in our updates which will correspond with certain fixes.
We will include more detailed version history too.

Should you have suggestions for us, please do share your thoughts in our suggestion section
With the sky as our limit we don't stay inside.
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Re: Updated to version 1261M

Postby Akatsuki » Fri Aug 31, 2012 9:49 pm

WOOT! aha, been awhile since I read any updates. Time for me to get more of my tasks done :ugeek:
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Re: Updated to version 1261M

Postby Stirner » Mon Sep 03, 2012 4:18 am

I don't get it. Why would you remove choice from the game? If I want to brick my character, why can't I? Let the predefined paths stay, but give those who know what they're doing freedom to do what they want. This game looks promising, it's a pity to see it stray from RO path.
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Re: Updated to version 1261M

Postby Akatsuki » Mon Sep 03, 2012 6:14 am

Stirner wrote:I don't get it. Why would you remove choice from the game? If I want to brick my character, why can't I? Let the predefined paths stay, but give those who know what they're doing freedom to do what they want. This game looks promising, it's a pity to see it stray from RO path.


I must agree with Stirner about allowing us the freedom to manually distribute our stats as we please, while keeping the predefined path for those who would rather play that way.
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Re: Updated to version 1261M

Postby maever » Mon Sep 03, 2012 3:29 pm

With the sky as our limit we don't stay inside.
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